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Since the introduction of a new "Location" type of unit targeting, it is now possible to use blobs, spores, airsacs and skimmers as remote creeper delivery systems to dedicated locations. In case of b…
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Right now, there is no way to replicate skimmer's EMP functionality.
Allow us to inflict stun on units.
Desired methods -
1. SetUnitStunned - takes a unit and duration, sets a stun counter on unit…
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I am posting my analysis of the breakage in skimr since I think there are a number of packages which have similar issues.
You have the overall report here.
https://github.com/tidyverse/tibble/…
elinw updated
3 years ago
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**Describe the bug**
I followed [these instructions](https://github.com/Friendly0Fire/GW2Radial/tree/master/custom_examples):
> Everything happens in the addons/gw2radial/custom folder of your Gui…
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Set up the framework for measurements of H + n-jet variables.
Most likely we can recreate the new observables directly in `RunCoefficients` and `RunTemplates` as we do for `pT1j`.
To start we c…
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Implementation notes:
* Follow the same pattern for enum arguments set by OptionallyEmittedData
* Defaults follow current reporting behavior --kind Fail and --level Error;Warning
* Currently, the…
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Mini Spooky Mounts Pack - Black Lion Exclusives Chest - TP
Mini Spooky Raptor
Mini Spooky Skimmer
Mini Spooky Springer
Mini Spooky Jackal
Mini Spooky Griffon
Mini Kormeerkat - 350gems - Gem…
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Switching off the setting "occupies land" will hide that unit from showing up in any search done with GetUnitsInRange.
### Reproduce
- Place a custom unit somewhere on the map
- Run the followin…
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1. Create a map.
2. Add an AC emitter to it
3. enable C++
Expected: As C++ level increases, emitter emission increase, the change is reflected in the tooltip.
Reality: As C++ level increases, AC…
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Hi, I have a weired issue in one save game where most friendly and and enemy units seems to be on pause, while the creepers still moves. Some of my units still shoot until they run out of ammo because…