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# **Description**
To update the tiles to reflect the overall theme of the game. By using tiles based on mostly solid color with small isometric details, we can improve the overall aesthetics.
We w…
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We need a task that will generate vector tile for static layer.
- [ ] Generate vector tile based on tegola config
- [ ] Able to write to temporary folder and copy to original folder after finish
- [ …
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The scroll-view list items are not sorted intelligently. We should define a sorting 'score' based on when the tile was last seen and how close the beacon is to the user.
Rule: Closest most recently s…
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Hello People,
firstly, thanks a lot for providing the python bindings for vips. They are really helpful 😄.
I am facing a library issue when trying to write a tiff image in tile-based fashion.
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Build: Latest
Discussion: This vue should be selectable [Hidden/Visible] by the "Widget Settings" menu to be activated based on the user's wishes. Not all containers can be "rebuilt" or imported i…
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Try retiling according to https://postgis.net/docs/RT_Retile.html
Tasks:
- [x] Explore performance benefits of doing multiple tiled rasters to do faster data loads (see #75)
- [x] Explore perform…
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"Total downloads" seems to be the currently emphasised metric. For example, when I browse to [my profile page](https://www.nuget.org/profiles/adamralph/), the packages are listed in descending order b…
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### Project name
Microsoft Graph Tiles
### Description
The application provides different Microsoft 365 tiles and charts based on the Microsofrt Graph API for the currently logged in user. Ap…
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A layer containing groups of tiles (eg. a large tree made of multiple sub-tiles). Each group can be selected/moved/deleted individually.
**Think of it as a Tile layer, that remembers your group of…
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Implement a fog-of-war system by creating a **Tile.fog** surface filled black of varying opacity based on several factors:
- **Tile.visible**
- **Tile.explored**
- **Tile.visible_distance**
In i…