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**Describe the bug**
If you join a lobby while that lobby is unpausing, you will be stuck paused even after the timer for the game to unpause reaches zero. Note that this does still exists on builds …
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### Description
I'm attempting to use dnSpyEx (v6.3.0) to debug the game Endless Space 2 (64-bit, Unity 5.5.1p4). I've tried multiple methods, such as using the 5.5.1 `mono.dll` found elsewhere, comp…
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**This is Part 17, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one using the [gallery](https://github.com/ocornut/imgu…
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**Describe the bug**
An entity with with **PhysX Heightfield Collider** , **Terrain Physics Heightfield Collider** and **Axis Aligned Box shape** can collide with **PhysX Rigid Bodies** even when **T…
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It would be a nice feature if IINA could open and display incoming audio/video from external capture devices such as Elgato Cam Link, Elgato HD60__, external mirrorless/DSLR cameras, and other d…
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This one is a bit of a longshot, but I feel like the one thing that's missing WoP to help retain a more solid audience in MP is a short single player campaign to better introduce people to the gamepla…
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[Marketplace](http://marketplace.xbox.com/en-US/Product/Fable-II/66acd000-77fe-1000-9115-d8024d5307f1)
Tested on EmuCR Xenia 9/23/15
# Issues:
I ran the ISO after running it through abgx360 (Yo…
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**Short description**
Hard to play the game because of performance issues :
camera lags, it takes 3 seconds to jump, 2,50 GB RAM used for the application.
**Expected behaviour**
Smooth movements…
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### Type
Crash to desktop
### Bug description
My main lazer installation was at 2022.709.1, then I built and ran master(5b9be3e682649abbdbd5d02edb8f2b8e515e3b92) separately for development. This ca…
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```
Describe your system:
- Linux distribution:Suse 10.0
- Machine type: 64-bit
- Mupen64Plus version:1.3
- Plugins used:
For visual artifacts, give:
- game name and CRC/MD5 hash (printed on conso…