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After recent PR's the Previewer system app is now a little better coordinated with the state of the machine. However, it is still pretty basic.
As a long-range objective we would probably like it t…
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> Since projects using fonts will most likely be rendering SVGs on-chain, gas usage will be incredibly high. It is quite possible these SVG rendering contracts will be close to the gas limit for a blo…
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### Description
It would be handy if `THREE.Texture` / `THREE.CanvasTexture` allowed you to create a texture from a subregion of a canvas (I'd imagine this would also be useful for images). I'm attem…
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Hey Lingdong.
Thanks for making this code available.
I am trying to make it run in offline mode using the Brackets.io IDE to work on it.
Do you have instruction on how to run this locally?
Fo…
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For example:
Exporting this shader: http://shaderfrog.com/view/35
Will result in:
``` json
{
"id": 35,
"name": "Oil or Fire",
"fragment": "...",
"vertex": "...",
"uniforms": {
"time":…
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I have an issue with qgis2threejs running in QGIS 3.10.7 on Windows 10
When I open the qgis2threejs panel I get the error message below:
"No 3D objects were rendered? There is a compatibility is…
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It might be a good idea to include an exported-as-html model on the website. This would make the site more interesting while showing off a capability of the software.
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## Class 1 Assignment - 3D composition with Three.js
#### [Class page](https://github.com/BarakChamo/The-Creative-Web/tree/master/classes/class%201)
### Assignment
For next class, please create…
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The Camera Controller we use now is the default [TrackballControls](https://threejs.org/docs/index.html?q=control#examples/en/controls/TrackballControls) from Three.js, albeit [wrapped by Threlte](htt…