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AndrewRayCode
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ShaderFrog-Runtime
Runtime library for ShaderFrog
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Uncaught TypeError: d.XHRLoader is not a constructor
#32
qxx861305133
opened
1 year ago
0
Only 4 additional uniforms possible??
#31
GabZach
opened
3 years ago
1
WebGL 3 ?
#30
GabZach
opened
3 years ago
1
"gl_FragColor Output" can be deleted from composed shader, but not re-created
#29
ghost
opened
3 years ago
0
Three.js Exporter Doesn't Create References for Texture Maps Used by Samplers
#28
EricEisaman
opened
4 years ago
0
Instructions for (manual) import into three.js
#27
danksky
opened
5 years ago
0
Instantly showing shader error
#26
red134
opened
5 years ago
0
Sliders for Integer uniforms should use rounding
#25
gouldingken
opened
5 years ago
0
Bool uniforms should get a checkbox
#24
gouldingken
opened
5 years ago
0
Couldn't parse the shader error on valid (and working) shader
#23
lhog
opened
6 years ago
1
r91 updates
#22
zsavicreative
opened
6 years ago
0
<Blank> Required shader error
#21
hypernewbie
opened
6 years ago
0
Cannot read property 'XHRLoader' of undefined with vanilla JS build
#20
samipe
opened
7 years ago
3
AFrame/ThreeJS Fails with Certain Shaders
#19
msj121
opened
7 years ago
0
The Importer from ShaderToy is broken?
#18
SkysoulDesign
opened
8 years ago
4
ShaderFrog specific uniforms do not have a default value when exporting as THREE.js
#17
zya
opened
8 years ago
5
Models are not getting loaded when going directly to texture.
#16
dsdeur
opened
9 years ago
0
Updating light position in view
#15
nvalis
opened
9 years ago
4
Ability to specify license for shaders...
#14
bhouston
opened
9 years ago
2
Ability to trace a shader's lineage, such as which shader was it forked from.
#13
bhouston
opened
9 years ago
0
Ability to see old versions of a Shader.
#12
bhouston
opened
9 years ago
3
Metadata in exports to identify author, original ShaderFrog URL, version.
#11
bhouston
closed
9 years ago
4
We could not find this shader (when exporting to ThreeJS)
#10
bhouston
closed
9 years ago
2
Shader Link text is wrong, but clickable URL is right
#9
bhouston
closed
9 years ago
1
Cannot favorite other shaders after favoriting one
#8
liuhenry
closed
9 years ago
3
Two textures, one properties panel
#7
tiborsaas
opened
9 years ago
1
Could we declare public parameters with defaults?
#6
bhouston
closed
9 years ago
6
How to handle lights?
#5
bhouston
opened
9 years ago
12
Why no default normal, uv, color, tangent in a shader?
#4
bhouston
closed
9 years ago
5
Reusable functions via glslify?
#3
bhouston
closed
9 years ago
2
How are external dependencies handled?
#2
bhouston
opened
9 years ago
2
Ability to load an SF shader without a callback?
#1
bhouston
opened
9 years ago
1