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Replication steps:
0. Create a lobby with two players: A (host) and B. Player B hosts a circuit AI or other skirmish AI. Player A hosts a null AI.
1. Start the game, plop as usual.
2. Have player B…
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### Project Name
StoryWeave
### Description
StoryWeave is an interactive, AI-powered storytelling platform that allows users to play through a dynamic, custom-built narrative where their decisions …
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- [ ] Replace the current Database System.
- [ ] Add new Discord API features, such as use Discord Modals where it makes sense to do so.
- [ ] Implement the changes made to discord usernames (userna…
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Server config have settings `maxAiOpponents` (default 15). It's allows to limit active AI games. BUT user's don't known about that -- if you start new game with AI, but all AI opponets will be busy th…
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Players should be able to play against other players (real or AI) with up to four players in total.
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Add a flag for ai-controlled players (client, server) so you can filter them within the server browser (similar to spectators).
Updated: visual indication missing (in the server browser and or inga…
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There are many areas that could use improvement, including but not limited to adding a difficultly slider that controls the probability that they will make mistakes, what tiers of cards they can get, …
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It looks like the counts in the tab titles are correct but the contents of the tabs are not.
See:
https://lichess.org/@/Gary_Internet/draw
https://lichess.org/@/Gary_Internet/loss
https://liches…
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I'm interested in artificial intelligence field, so this would really be nice to develop. Imagine playing a match against a team full of AAD programmed bots, or even playing beside one of those bots. …
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Brann Bronzebeard has a high-speed run mode where he blitzes the whole dungeon too quickly for anyone to keep up, then engages the mobs at the start and ends up dead there. His movements are generally…