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where is the code?
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I notice these show the transparent areas as black which makes them look a bit odd.
Wondering whether an alternative approach would be to display them over a random adjacent terrain tile type?
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Since rescale_freqs() does not touch the frequencies for ART_IDX_MELEE_DICE_SUPER, ART_IDX_MELEE_BLOWS_SUPER, ART_IDX_MELEE_AC_SUPER, ART_IDX_BOW_SHOTS_SUPER, and ART_IDX_BOW_MIGHT_SUPER, those proper…
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**Reported by takkaria on 19 Mar 2007 00:59 UTC**
This is part of the bug #11, changing the help system.
The format of the context help is yet to be decided.
Current plans can be seen at:
* [http:/…
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it's not easy to find stuff on small-scale graphic map (shift+M). There was such topic: http://angband.oook.cz/forum/showthread.php?t=10107
I wonder could it be as an option? I would play with it..…
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```
http://angband.oook.cz/forum/showpost.php?p=69916&postcount=183
Psychic jellies seem to have "drained energy" from non-casters while
shapechanged.
```
Original issue reported on code.google.com…
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In 4.2.*, the confirm inscriptions check the unmodified command letter (i.e. the result of cmd_lookup_key() is passed to key_confirm_command()) where some other inscription checks (i.e. in get_item_al…
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FYI, it looks like the site (https://rephial.org/) is down
```
$ curl -I https://rephial.org/
curl: (7) Failed to connect to rephial.org port 443: Network is unreachable
```
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Some existing algos to try:
- [x] Random walk
- [ ] C-Dogs room/wall/square
- [x] Rogue
- [ ] [Angband](http://roguelikedeveloper.blogspot.com.au/2007/11/unangband-dungeon-generation-part-two.html…
cxong updated
3 years ago
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After getting some help to get the SDL2 frontend working, I can now run angband 4.2.2!
(We figured it out here: https://github.com/angband/angband/issues/4745)
I was hoping to be able to:
a)b…