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Happens in Unity 2021.3.0f1
![image](https://github.com/AmplifyCreations/AmplifyImpostors-Feedback/assets/7001068/49021251-362b-4482-81cf-b5d1da818165)
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I tried v0.2.0-alpha and noticed the player has a noticeable "jitter" to them. Note I am running on a 144 hz monitor.
Here's a video that I cropped in OBS and slowed down with ffmpeg: https://githu…
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**Describe the problem you have/What new integration you would like**
Currently if you import an SVG files using image: the resulting image is jagged (not anti-aliasing). Every other type of ve…
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## Problem Description
Non-embedded fonts displayed without anti-aliasing (smoothing) for Windows devices. Embedded fonts looks better better.
I tried multiple approaches - nothing helps:
- `TextRe…
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https://github.com/mpetroff/pannellum/assets/40811490/9572fd3c-d161-4c71-a632-3ef5a0a430f4
Hello, it looks like aliasing by default. It will be better after zooming in. How can I deal with this?
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currently wterm does no anti-aliasing, that should probably be fixed.
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![image](https://github.com/hyprwm/hyprpaper/assets/70784752/5b584fee-48f5-4a21-b4c0-f12ea74bc1c3)
It's very blurry..
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The drawVertices method does not use any anti-aliasing, even when it is enabled in the Paint settings.
## Steps to Reproduce
1. Draw a set of vertices with drawVertices.
2. Draw the same set us…
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Hey man! Congratulations on your idea! Great planning!
You could add some anti-aliasing to the schlong with a variable number of commits, take a look:
http://www.webpages.uidaho.edu/deehelp/photosho…
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Caused by https://github.com/TT-ReBORN/Georgia-ReBORN/commit/561198494e8cd8672d6401660ce3b7d2d3a42ddb
[Comparison](https://slow.pics/c/PDhEzgCP)
Passing InterpolationMode.HighQualityBicubic to Dra…