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![Hic Sunt Dracones](http://svemir.co/images/title.png)
After going through core a couple of times over the past few days I have some (very) controversial questions. I wanted to add this issue to co…
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@Junkdog said: one way to make the API friendlier for newcomers - maybe mark such methods with a source-only annotation and generate a subset of the javadoc from it? polopoly had @PublicApi, only clas…
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Utils
FastMath
TrigLUT
Timer
Why carry this stuff around? If a user needs these kind of utils they can get them everywhere.
Sure, it's convenient to have, let's say, fastmath for games, but still, y…
lopho updated
9 years ago
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How would you deal with the following?
For a mouse picking system with lots of pickables, I want to keep the entities in a quad-tree by their position as an optimisation. The quad-tree needs to be up…
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desktop build works fine but can't build using androd. keeps getting errors as below:
```
com.android.ide.common.internal.LoggedErrorException: Failed to run command:
C:\android-sdk-windows\b…
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Hi there,
I'm using artemis-odb 0.9.0 and I'm noticing some confusing behavior.
I have a set of components I expect to be processed in order of insertion into the world. I build each one with the fo…
ghost updated
9 years ago
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http://stackoverflow.com/questions/25649442/how-do-i-use-custom-java-annotation-processor-in-gradle
Perhaps POC it in artemis-odb-contrib with an example gradle project.
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Moved from #149. Cleaned up a bit.
You've seen the matrices for my games; systems discrete to a fault, and everything done inside the ECS. Right now there's a bit of a functionality gap between the s…
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Hey, @DaanVanYperen. Do you have any plans or solutions for object pooling in EventManager?
Namek updated
9 years ago