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## Summary
Leverage the USB and Bluetooth capabilities of the Raspberry Pi Pico W in the SidecarT board to create a driver that emulates remote keyboard and mouse devices, enhancing the interaction w…
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have an ACSI2STM with 2 SD cards, one in native TOS format with ICD PRO, another in FAT32 with GemDrive. This worked fine on my Atari Mega ST.
It doesn't seem to work correctly when I connect it to…
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### MAME version
0.260
### System information
Windows10 LSTC 21H2,x64,China,Chinese.
### INI configuration details
```INI
#
# CORE CONFIGURATION OPTIONS
#
readconfig …
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Using FluxEngine + Greaseweazle on MacOS:
I have the Greaseweasle working with `gw` with a DD disk drive from an Atari ST (drive ID 0 and straight non-twisted cable) and using a command like `gw re…
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* Utiliser GCC
* Pouvoir construire
* soit une version "pure C"
* soit une version "avec assembler", en pouvant cibler plusieurs ISA
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using the gbs-8200, using a GBS-Control, with my Atari-ST with Low Res screen the picture randomly jumps, im using a sync stripper using a LM1881, just wonder if any one has any tips to try and make t…
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Any chance Adventuron will ever be open sourced?
I'd love to add support for more 8 bit systems and 16 bit systems like the Amiga and Atari ST to the DAAD generator.
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ScummVM wont detect the game files when platform is set to Atari ST and if use auto detect it says its DOS version. I have disabled the option until resolved.
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All other AGI versions work except for the AGI Atari ST, 1987 release. Scummvm fails to detect the files as a valid game. I have left the files in the archive but disabled it in the launch bat.
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Currently XaAES window borders are extremely large, making medium/low res very difficult to use.
This doesn't get noticed by people who own more powerful Ataris (a lot of the FreeMiNT community) bu…
mzryz updated
2 months ago