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If someone wants to improve the path formation and incorporate bezier curves, that would be great. I might give it a shot, it's not exactly easy!
![](https://upload.wikimedia.org/wikipedia/commons/0/…
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```javascript
var tt1 = new Bezier(20.294698715209961, 20.116849899291992,
26.718513488769531, 28.516490936279297,
33.345268249511719, 37.4105110168457,
36.240531921386719,37.736736297607422);
…
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Points and Lines are first-class objects in mafs. I think curved lines should also be first class objects (I see an example on Bézier curves, perhaps there's a way to exact the curved lines from there…
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### Description
I want this so I can disable windowMove animations on mouse, it makes it really bad, I only want that animation on the keyboard binds, can't figure how to do that, or if that is even …
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Rational bezier curves are curves where the control point(s) has an extra weight.
There are two stong benefit of rational bezier curves over basic bezier curves:
a) They can represent all conic arc…
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Currently `smooth` calculates a catmull curve for the data and samples that to draw it using straight lines. Instead, smooth data should be drawn using bezier curves. This requires bezier curve clippi…
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**Description**
CSS lets you define timing functions using a Bezier curve:
```css
cubic-bezier(0.17, 0.67, 0.83, 0.67)
```
It would be helpful to include a `createCubicBezier` function in Motion …
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Try this:
```js
const main = ({ draw, Plane }, {}) => {
const svg = draw()
.movePointerTo([-179.49317, 229.08022]) // MoveRelative
.cubicBezierCurveTo([-134.57393, 223.51058], [-164…
lf94 updated
9 months ago
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**This is a(n):**
- [x] New algorithm
- [ ] Update to an existing algorithm
- [ ] Error
- [ ] Proposal to the Repository
**Details:**
This generates a bezier curve using graphics l…
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It would be nice having a Bezier curve genrator, allowing for more round map designs.