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How to compile FaceTacker and ffmpeg.
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你好,@adjust whitebalance 1 1@vignette 0.5 0.7 使用setFilterIntensityForIndex没有效果
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Aluno: Gabriel Batista Albino Silva
Matrícula: 16/0028361
Repositório Github: https://github.com/gabrielalbino/Workshop-CI-Entrega-02
Mirror Gitlab: https://gitlab.com/enggabrielalbino/Workshop-CI-…
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Basically I want to ping @eugeneloza about this work :)
The article is great, and I'd like to publish it ASAP. We need this kind of documentation for CGE. But first we need a few simplifications to…
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@michaliskambi @eugeneloza Maybe this should be fixed in CGE in some way?
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In galvestoncge and saltlakecge the iNum variable inside the respective cge functions need to be set correctly and not by default as this would make the `get_parameter` call useless.
I have attache…
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Hi. Could you make support for phisic editor for the Castle Engine? (https://castle-engine.io) I wrote to author of Castle Game Engine (my message " Is it possible to use a physics editor (I bought t…
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This may be related to the Workspace Cleanup Plugin, but there does not seem to be a recent upgrade of that Component that would account for this. We are getting somewhat random failures of Jenkins w…
timja updated
6 years ago
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- [ ] [1. escrita da estória de usuário](https://github.com/transparencia-mg/tdco-armbh-ckan-mg/issues/2#issuecomment-1387490399)
- [ ] [2. prototipação de telas](https://github.com/transparencia-mg/…
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Decoherence stopped ~~compiling~~ working (either due to switching to Lazarus+FPC trunk, or due to upgrading CGE a few days ago)
![2017-12-15-221952_1366x768_scrot](https://user-images.githubusercon…