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Old method of building cocos2d-html5 (cd tools && ant) does not work anymore, as build.xml contains deprecated list of files (camera, etc) since summer 2016.
Are there new build instructions?
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## 测试一
### 一、测试环境
1. 微信 6.1
2. cocos2d-js 3.1
3. iphone 5s
4. ios 8.1.2
### 二、测试内容和目的
内容: 静态图片不停的moveTo
目的: cocos2d-js在canvas和webgl模式下的表现
### 三、测试结果
两种模式下的数值:
![225 pic_hd](https://cloud.githubuserc…
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It uses HTML or CSS to create a string, which may save to json/xml file.
Cocos2d-html5 supports this feature natively, so it only needs a reader for JSB/Native.
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A command line tool for upgrading, starting new projects, publishing, connecting to the CocosPlayer, knowing installed version is needed.
eg:
```
$ cocos2d version
cocos2d-js v0.1
$ cocos2d version…
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To add method to get the actual frame of an animation.
I will try to create a pull request for the changes I have made into my own lib, but is really easy to add a method getNextFrame() on the ActionI…
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If error load 'json', 'mp3' or other not a image file callback function never execute.
And if error load image file _error parameter always is null, but _data[0] undefined.
We use it:
``` javascript
…
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In cocos2d is somewhat easy to receive some kind of events like accelerometer, touches, keyboard.
On iOS we are using `CCTouchDispatcher`
On OSX we are using `CCEventDispatcher`
We should unify the …
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Add support for async XMLHTTPRequest on JSB
Specification:
http://www.w3.org/TR/XMLHttpRequest/
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:8000/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCDataReaderHelper.js:1081 Uncaught TypeError: Cannot read property 'content_scale' of undefined
``` javascript
/**
* Adds js…