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I need a way to remove some cocos2d-x libraries for specific games. For example, for 3D games I don't cocos3d_static and others, for games without physics I don't need Box2D etc.
Perhaps cocos consol…
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- cocos2d-x version:3.13.1
- devices test on:ios simulator iphone5s/9.3
- developing environments
- NDK version:
- Xcode version:7.3.1
- VS version:
- brower type and version:
Steps to Reprod…
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- cocos2d-x version: 3.17.2-current
- devices test on: Macbook Air Building on Asahi Linux Fedora Remix 40 GNOME
Steps to Reproduce:
1. Download the zip file.
2. mkdir build
3. cd build
…
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Hello.
I found your repository when I was looking for examples and practices of using cocos2d-x v4.
The readme.md says cocosStuid 3.1 is required, is this needed to create the scene?
I can't find i…
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http://www.cocos2d-x.org/boards/6/topics/33384
Cocos2d-x 3.0 alpha - Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
1. cocosbuild 3.0 alpha publish "Published-iOS" folder
2. "Pu…
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I want to highlight a border of a sprite. I have a sprite type variable "m_sprImage" in which I want to highlight border.
I used below codes but not highlighting as per my game requirement.
TintTo\…
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C:\OpenSource\cocos2d-x-2.2.2\tools\tojs>genbindings-win32.bat
ECHO 处于关闭状态。
## generating userconf.ini...
---
Generating bindings for cocos2dx...
Using userconfig
[('androidndkdir', 'C:\Android\an…
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"cocos -v" should display cocos2d-x version and cocos console version information.
@natural-law
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Hi, there.
https://github.com/eray-z/Game-Engine-Benchmarks
My test results for 60fps; (Device: Iphone 4s)
Unity v5.3.5f1 : max 800 bunnies
Cocos2d-x v3.10 : max 1800 bunnies
The results are look…