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Add white-box unit tests for:
- [ ] `modules/code-builder/src/collision/utils/index.ts`
- [ ] `modules/code-builder/src/collision/Brute.ts`
- [ ] `modules/code-builder/src/collision/QuadTree.ts`
Crea…
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Use the `offset` fields to define a hitbox for each ship.
Compare the location of the projectile with the location of the ship (compare bounding boxes).
Use multithreading if it helps.
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We need a way to detect collision on more complex objects than squares.
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A uniform way to detect collisions between different items on screen (Collidable type?) seems common enough to be built into the framework.
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```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
-
```
Awesome framework, Thanks so much for what you have done. Are there any plans
to add collision detection?
```
Original issue reported on code.google.com by `patrick.kafka` on 29 Aug 2010 at 12…
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Add working collision detection that doesnt effect peformance.