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This might be something to debate about but i think the creeper morph should be changed to where it does slightly less damage but doesn't instantly kill you, the main problem is that the morph is comp…
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Adding the mob vision shaders from spectator mode, when spectating mobs Creeper, Enderman, and (Cave) Spider is a great idea. The creepers see in a greenish-tinted pixelated way, the endermen see ever…
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Maybe.
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Steps to reproduce:
1. summon a creeper
2. summon a snow golem
3. move away from both the mobs
4. the creeper will still destroy blocks
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
Pretty simple id…
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It would be awesome if when creeper/TNT explosions are turned off in a town that when they explode it does no land damage but the effect and sound still play.
This is possible as I have done this in …
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Creeper overhaul by default overrides creeper textures with its own, I think you need to mixin and scale it down bc the baby creepers look like full-grown ones lol.
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### Observed behaviour
When I click a charged creeper with an empty bottle in survival mode nothing happens and my bottle is gone, but in creative mode it works like expected.
### Expected behav…
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Hello! I have a suggestion. You should make the "TNT/Creeper" explosion chance different. For example, I want TNT to have a 30% chance of dropping the spawner, and I want Creepers to have a 50% chance…
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Terrain exploded by creepers is supposed to regenerate, but at present it is not doing so. This should be fixed.