-
##### Description of the problem
Quite recently, it is impossible to access Vimeo/youtube controls when displayed using the CSS3D renderer.
You can test this issue on the following page: https://th…
-
Thank you for support.
The controls not work when use orbit controls without canvas or webgl renderer. I need to use the compiled version for cssRenderer only, but i need put this lines:
renderer =…
-
Is there such a comparison somewhere? If not, do you mind sharing what are some of the pros/cons of each library compared to each other, as far as you know?
-
##### Description of the problem
Hi, Thank you for this great framework.
I upgrade to r76 to fix another problem and all my exported blender scenes no longer rendered right.
From the same blender f…
-
The test should be done in two different environments:
- Using the CSS3D Renderer
- Using the WebGL Renderer (in the full3d branch)
As the WebGL Renderer is the target final version, the CSS3D Render…
-
hi i´ve seen some closed post about svg support and SVGRenderer and i wonder if maybe in the future it could be possible to import an svg file, manipulate and render in a SVGRenderer in threejs?
i kno…
-
As WebGL Rendering is being made inside a it's not impossible to combine the 3D objects (new headers) with the 2D (but transformed) that represents the tiles.
So, in order to do that, the CSS3D Ren…
-
You can see the issue If you look at the css renderer "sprite" exemple on safari : http://threejs.org/examples/#css3d_sprites
It works on other browsers.
jhelf updated
6 years ago
-
##### Description of the problem
It's difficult and complex these days to mix WebGL libraries together, to draw things using different libraries in the same webgl context. (examples of difficultie…
-
### Description
Any plans to support a CSS3D-based renderer so that content creators can use HTML to create UIs?
There is [an old renderer](https://github.com/mrdoob/three.js/issues/7309) writte…