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Hi, currently the score in Robot Destruction (also Player Destruction, unconfirmed) cannot be customized whatsoever via Vscript.
this limits the developing for different gamemodes based on it, or gen…
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When the Hierarchical Depth Buffer is enabled (either for the old SSAO, or the new Filmic Post FX passes), I see problems on Integrated GPUs as follows:
1. On the master branch when running Vulkan …
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Ironwail 0.7.0:
https://github.com/user-attachments/assets/097d7902-6948-486e-b0bf-6e9ac6b851bb
Ironwail 0.8.0:
https://github.com/user-attachments/assets/4cbb7956-ba40-4ea4-8806-ce9ee32a0f90
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~~Allow the charging scale for weapons to be customizable with a cvar, like it was in the MSC's alpha. Probably best to make the cvar ``ms_chargebar_scale`` as it was in the MSC's alpha.~~
Expose cha…
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Hello, I've just updated ReHLDS to version: 3.7.0.685-dev
I couldn't find the following Cvar,
sv_rehlds_movecmdrate_burst_punish
sv_rehlds_stringcmdrate_avg_punish
sv_rehlds_userinfo_transmitted_f…
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If thats possible, you could add a cvar similar to "ttt_role_traitor_button" which allows the role to see traitor traps but cannot activate them, like "ttt_role_traitor_button_onlysee"
the name of th…
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Many aspects about how the game works can be configured using cvars, and the game log should contain these settings. We should parse and use these in order to accurately portray the game. For example,…
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mp_freezetime cvar needs correction, if we put 10 seconds, after some played rounds it becomes 6-7 seconds on a new round (no time change in the cvar).
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# Help us help you
- [x] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/amxmodx/issues).
- [x] I have tried my absolute best to reduce the problem-space and ha…