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*Related to https://github.com/godotengine/godot-proposals/issues/1144.*
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limi…
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### Checklist
- [X] I am able to reproduce the bug with the latest version given here: [CLICK THIS LINK](https://github.com/TeamNewPipe/NewPipe/releases/latest).
- [X] I made sure that there are *no …
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When I try to decode an entire FileStream it works perfectly fine:
```
string basePath = Path.Combine(AppContext.BaseDirectory, "_opusAudioSources");
string opusFilePath = Path.Co…
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As I have progressed through writing and redesigning this feature a few times, Danny and I have come to the conclusion regarding the inclusion of voice receive in discord.py. Discord considers voice …
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When attempting playback of a large mkv to my Chromecast 2 the media is always transcoded with reason 'ContainerBitrateExceedsLimit'. The file uses working codecs and my network can handle it, because…
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### Bug Description
When I connect to remote machines, I am unable to hear the audio playback from those machines.
I have enabled the following settings in my playback device:
Default device: Ast…
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An idea of the problem?
[logs.txt](https://github.com/wang-bin/mdk-sdk/files/13457641/logs.txt)
```
OPEN player /home/arne/Data/Users/Public/Videos/Eigene/2015-Take That.mp4
X11 display: 0x34f…
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Hello, I encountered an error in Unity while using SRS-Unity.
~~~
WebRTC: Exchange SDP failed, url=http://localhost:1985/rtc/v1/whep/?app=live&stream=livestream, err is System.AggregateException: On…
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**Describe the bug**
When I change the url of a input.http with set_url(...) it sometimes can't play the new stream. In my real script it does not happen that often, but in this test it happens often…