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Hi. There is a bug in Detour.getTileByRef. The first check against 0 should be flipped:
```
public dtMeshTile getTileByRef(dtTileRef tileRef)
{
if (tileRef == 0)
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In almost all systems where login is needed, and which supports sharing of links, say when a link like `http://abc.com/#/about` is shared, if the user has not already logged in, the system prompts for…
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**`support HTTP, trojan go, Mieru, naive, Hysteria, Hysteria2, tuic, ssh, shadowTLS`**
also add support chain and detour if you can
thank you
also add ifpm parameter of fragment for all protocols n…
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### Description
Hiya, I'm attempting to use pardeike harmony (which in-turn uses MonoMod) to patch a game's headless server. I'm running this under .NET 8 (specifically CLR 8.0.3) on an ARM platf…
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This causes for some wares to generate on planets and alters the spice trade table, making it harder to sell spice.
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### Bug Details
As the tittle say, this creatures can't come out of water to attack u
Greymist Coastrunner
https://classic.wowhead.com/npc=2202/greymist-coastrunner
Greymist Raider
https://cl…
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Hi,
I have used detours on 2 projects. In the first project work fine.
The second project crash always when I use DetourAttach:
// This row cause crash
DetourAttach(&(LPVOID&)AddressOfHookD…
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This issue is for all MonoMod Runtime Detour issues.
Each new version with MonoMod disabled will be posted here.
Version 3.2.0.4:
https://files.catbox.moe/wd0gmm.apk
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the current detour implementation is hacky and confusing and not really used and partially redundant due to shader layer features..
it needs a redesign, making it simpler...
also can consider ot…