-
### Version/Branch of Dear ImGui:
1.90.2 and before
### Back-ends:
Win32 DirectX11
### Compiler, OS:
MSVC, Windows 10
### Full config/build information:
_No response_
### Details:
Trying to p…
-
I am getting a this error
> System.IO.FileLoadException: A strongly-named assembly is required. (Exception from HRESULT: 0x80131044)
>
> > at Accord.DirectSound.AudioDeviceCollection..ctor(Audio…
-
Hi, Any plan for GPU support like DirectX11? or even better a backend that allow us to add our graphic api like ImGui
Thanks
-
As this is openGL it wont work on xbox one and above could direct x be added and then Boxedwine turned into a uwp/appx to allow it to work on xbox one?
-
Does bgfx support multiple device creation?
I'm talking similar to DirectX11/12 device concept instead of OpenGL one.
-
# Compatibility Report
- Name of the game with compatibility issues: Farming Simulator 22
- Steam AppID of the game: 1248130
## System Information
- GPU: GTX 1660 Ti
- Driver/LLVM version: nvid…
-
**Version/Branch of Dear ImGui:**
Version: 8add6bcb9f5752d53f55f2bfc959238500bc0390
Branch: docking
**Back-end/Renderer/Compiler/OS**
Back-ends: Win32+DirectX11 example_win32_directx11
Comp…
-
Particles and lines shows pink (shader error) when using DirectX11.
Looks normal when using DX9 but you should to include DX11 too
-
Tested with every output mode available on my PC, DirectX11, DirectX12 and OpenGL. It's easy to reproduce, and i have attached the save state of exactly where this bug can be seen along with a screens…
-
No matter what I try, the blue circle is still there. How to remove it?
I tried:
vr::VRSettings()->SetBool(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_GroundPerimeterOn_Bool, fa…