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I'm kind of newbie to DirectX as I'm learning the basics recently, one of my Delphi projects is using this library, I'm just wondering how I can upgrade to DirectX 11 as the newest graphics cards can …
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Water Droplets in in CART2B is an odd patch but it doesn't seem to work in your implementation. The original DX7 will play each operators second-rate/envelope at different times because the first rate…
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Hiya! Big fan of your project :)
While listening through some sysex-banks in Dexed I noticed that it's possible that out of range-values in sysex could f.ex. create distorted sounds and I wondered …
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The game uses dx7, i've tried the Ddraw compatibility stuff, but it doesn't load further screens on the display, even if the game doesn't crash
![image](https://user-images.githubusercontent.com/3…
Fabxx updated
3 years ago
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I don't know if the original DX7 supported the [All Sound Off CC message (type 120)](https://nickfever.com/Music/midi-cc-list) but it would be useful to support it, especially that most Web MIDI imple…
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Not sure if it's in scope. Both lpr and ade have wildmidi libs up on open repos.
https://openrepos.net/content/ade/libwildmidi
https://github.com/Mindwerks/wildmidi/
I've just started poking arou…
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Even with the option to toggle vsync turned to "on", it does not return the behavior back to normal as was in R4.
I repeated Imago's step to revert this option to it's pre R5 state and my 5 year joys…
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**Describe the bug**
Not support property **noLightmap**.
**To Reproduce**
Steps to reproduce the behavior:
1. Set property at Spacer.
2. Run game.
3. Property work only at DX7.
**Expected …
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[000015_Ensemble 2.ini](https://github.com/BobanSpasic/MDX_Vault/blob/main/TX802/Factory/000015_Ensemble%202.ini) is entirely silent.
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Hello!
Thank you so much for the softgpu development!
I have installed Windows Me on VirtualBox, changed graphics adapter in VM settings, installed softgpu and rebooted.
Unfortunatelly:
"test …