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kirides
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GD3D11
D3D11-Renderer for Gothic and Gothic 2
GNU General Public License v3.0
197
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"Full-body" effects for NPCs
#169
dosinabox
opened
5 days ago
2
GUI should be DPI-aware
#168
Reveares
opened
6 days ago
4
correction of "Render fog zones in Gothic 1" for Gothic 1.12f commited 11.02.2024 by ThielHater
#167
lucifer602288
closed
2 weeks ago
1
[Gothic 1] [Nightly Build] Floating shadows on the ground in caves/mines and low quality player shadow in the same places (end of the video)
#166
MarcinTomaszTomaszewski
closed
2 weeks ago
2
[Wine] System reboot during G1
#165
cgloeckner
opened
2 weeks ago
0
Normal Maps are not working (edit: they work.. sometimes)
#164
vurt72
opened
2 weeks ago
11
SkeletalMeshDrawRadius
#163
postm1
opened
2 weeks ago
0
Last shader issue
#162
postm1
opened
2 weeks ago
0
"Vegetationgeneration" how does it work?
#161
vurt72
opened
3 weeks ago
0
GD3D11 does not start with Returning 2.0 on linux.
#160
Giger22
opened
1 month ago
1
[Wine] G2 NotR freezes when fire spell is used
#159
cgloeckner
opened
1 month ago
6
Crashing on saving, teleporting, loading.
#158
XnoreLV
opened
3 months ago
1
Why are there positives on virustotal?
#157
ChillzzAtGITHUB
closed
3 months ago
2
Latest changes
#156
lucifer602288
closed
1 month ago
5
Name download assets generically
#155
Reveares
closed
1 month ago
2
Does not start with GOG version installed through Heroic launcher on linux.
#154
Giger22
closed
6 months ago
1
Render fog zones in Gothic 1
#153
ThielHater
closed
6 months ago
8
Abstürze in Archolos mit RDNA3
#152
NobbiHabogs
opened
6 months ago
5
Game crashes when I press "Start new Game"
#151
rokuroo32
opened
8 months ago
4
Merge latest changes from @SaiyansKing
#150
lucifer602288
closed
8 months ago
0
Starting a new game in Chronicles of Myrtana throws an error with the latest version of GD3D11
#149
SaulMyers
closed
1 month ago
2
GD3D11 Renderer wird einfach nicht geladen
#148
rokuroo32
opened
9 months ago
8
Merge latest changes from @SaiyansKing
#147
kirides
closed
8 months ago
0
d3dx11 for gothic 2 classic
#146
z0n4r1e
opened
10 months ago
3
.ASC visual items are not working
#145
DeathLock16
opened
10 months ago
1
Update release.yml
#144
kirides
closed
10 months ago
0
Update build.yml
#143
kirides
closed
10 months ago
0
Merge latest changes from @SaiyansKing
#142
kirides
closed
10 months ago
0
GD3D11 not working
#141
ezamelczyk
closed
11 months ago
2
Is this safe?
#140
LadySunx
closed
1 year ago
2
Cleaning up the shader for the 'forest portals'
#139
SaulMyers
closed
1 year ago
2
- Exclude forest portals when doing second depthbuffer draw of world …
#138
SaulMyers
closed
1 year ago
1
assimp vc143 update, directx package updates
#137
lucifer602288
closed
1 year ago
2
Water stairs and roofs
#136
AlexeySondragon
opened
1 year ago
0
Fix hooking zCActiveSndAutoCalcObstruction
#135
lucifer602288
closed
1 year ago
2
temporarily disable multicore shader compilation
#134
kirides
closed
1 year ago
0
unique meshlib for each npc by Gratt-5r2
#133
lucifer602288
closed
1 year ago
0
Crash in Verbindung mit AMD Grafikkarte
#132
cptalex97
opened
1 year ago
26
The material does not support glow
#131
neromont
opened
1 year ago
1
detours 1.5 to 4.01 update, C++17 updates, other fixes
#130
lucifer602288
closed
1 year ago
0
automatically version based on git tags
#129
kirides
closed
1 year ago
0
Support for GOG version of Gothic2
#128
stefson
closed
1 year ago
6
ini file write updates by SaiyansKing
#127
lucifer602288
closed
1 year ago
0
DirectX Package updates
#126
lucifer602288
closed
1 year ago
0
It is required to remove the front buffer limit of 256x256 pixels.
#125
Jr13San
opened
1 year ago
0
Sync to SaiyansKing GD3D11
#124
lucifer602288
closed
1 year ago
0
Game automatically stretches to fill the monitor in windowed mode
#123
ezamelczyk
closed
1 year ago
1
Sun does not move when AtmosphericScattering is disabled
#122
SaulMyers
opened
1 year ago
6
Readme update
#121
G00fY2
closed
1 year ago
1
Sync latest changes
#120
lucifer602288
closed
1 year ago
0
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