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Hello, I'm working on a Unity project that uses Steam Audio, and I'm thinking about adding a user generated content feature where players can import their own maps into the game and play in them. I'd …
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I'm happy to start a dicussion here. Flax currently doesn't offer a way to manipulate audio sources in real time via mixing groups using effects and controls. Since this is a stable in game developmen…
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### Type of Enhancement
None
### Describe the Feature/Enhancement
Podcasting software "Overcast" includes a SmartSpeed feature that intelligently trims pauses in audio playback. This feature can re…
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### Is your feature request related to a problem? Please describe.
I checked the other audio related feature requests and none of them seemed to include this specifically. I would like to create item…
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Remove Audio for screen where the context is dynamic
Which screens apply to this rule? I can think of some dynamic screen such as:
1. Drag and Drop.
2. Method Selection.
3. Goal Selection.
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**Describe the bug**
On previous versions calling call.hold() was working, now in version 1.0.0 when I try to hold a call I receive the following
Unable to getUserMedia: getUserMedia(): TypeError,…
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### 📋 Description
I'd like to see a Version category badge for macports using its search interface at https://ports.macports.org.
### 🔗 Data
https://ports.macports.org/api/v1/ports/:package_name
…
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Fails with Qt4:
```
In file included from /opt/local/var/macports/build/_opt_PPCSnowLeopardPorts_audio_libechonest/libechonest/work/libechonest-2.3.1/src/Track.h:21,
from /opt/loca…
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I have an idea ..
If you could make the song cache system..when we heard it should automatically cache and next time it can be able to listen without no internet connection..and not needs to download…
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Hi there,
How can I change my audio source dynamically?
I have a player and select, select contains the information of the files,
When the user selects the file, I want to change the URL of the p…