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The new GUI introduced in version 3.19 is confusing - I can't tell which DInput source is outputting to which XOutput source. Before, in v3.18, I could easily tell: This controller is currently being …
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The MURMULATOR platform widely uses 8-bit joysticks from NES clones due to the simplicity of the connection protocol and their cheapness on AliExpress. One joystick is connected via 3 wires, and two j…
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Currently analog triggers are not polled as full byte values. They can be mapped as digital but cannot be read for xinput byte value. This is (currently) specifically an issue for the Saturn core, whi…
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### Steps to reproduce
1. run code samples in debug and release
2. init VideoPlayerController from local file
3. play or pause video
4. click share button to share video file
5. dismiss share
…
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I had originally opened an issue with Chiaki4Deck on Windows due to detection of the steam native controller and Steam Deck Tool's XBOX emulated controller causing double input (https://github.com/str…
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**Describe The Bug**
The web client supports full controller navigation when using the TV display mode and with "Enable Gamepad". However, on the Xbox Jellyfin app, if you set it up to use gamepad …
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### Feature description
Hello.
It is possible to share connected controller's port and guid for a scripting use ?
This can recognize the connected controller and make it usable with the game bein…
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What I am trying to do: Passthrough two or more XInput controllers in a scenario of mixed DirectInput and Xinput devices.
What is expected: Each controller with pass-through enabled will report its o…
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Because there are two controllers that have identical input (real and emulated) Big Picture receives double input, making it nearly impossible to navigate using XOutput. Originally that's why controll…
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- Please add the ability to automatically switch emulated gamepad profiles depending on the availability of games from this [database](https://www.pcgamingwiki.com/w/index.php?title=Special:Ask&offse…