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I enjoy Flamework's obfuscation feature for obscuring the names of our network events. However, when profiling the game in a live server, the microprofiler labels are nearly useless since these are al…
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It might be helpful to add a guide that explains the configuration options for flamework.json as well as the transformer options from tsconfig.json. They are briefly mentioned in release notes but not…
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When injecting a dependency for a class that has no constructor, multiple constructors will sometimes be created. When adding a dependency to an existing constructor, it will be added multiple times.
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Flamework already provides debug memory category tracking, but it'd be nice to have an option for flamework to automatically transform my source code such that there is debug.profilebegin() and debug.…
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```ts
delete this.attributes.a
```
results in nothing happening
```ts
this.attributes.a = undefined
```
works as expected
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simd test flamework directory structure:
```
- simd/
- simd.traits/
- is_abi_tag.pass.cpp
- is_simd.pass.cpp
- is_simd_mask.pass.cpp
- is_simd_flag_type.pass.cpp
- simd_size.pass.…
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I installed DL-Framework Windows Pytorch and git clone examples of pytorch.
(1)Enviroment
・ Windows10 64bit pro
・ CUDA10.0
・ Python3.7(Windows)
・Conpiler (Microsoft Visual studio 2015…
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```ts
enum A {}
Flamework.createGuard();
```
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I've had a few back-and-forths with myself regarding the usage of Flamework, and I think it's likely a good idea to integrate it. It will reduce the amount of code duplication with regard to my curren…
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Currently, the Scripting API can only instantiate components without passing parameters. Sometimes sub-components need additional information to execute correctly.
This leads to the workaround that…