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I see on the README that this is in progress and I'd be interested in helping out!
can you point me to a branch or file where you've started this?
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**Describe the bug**
Meson messes up paths when building catch2 with clang++ from MS Visual Studio 2019.
My attempt at analysis of the problem: When Meson generates .RSP file on Windows, it mixes …
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when using bakes clone I get.
fatal: repository 'https://github.com/SanderMertens/flecs-meta/' not found
its obviously in the flecs-hub but this is not the only error and I completely get lost onc…
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The function signature of `ecs_query_populate`, invoked [here](https://github.com/flecs-hub/flecs-systems-transform/blob/master/src/main.c#L25), has changed to require a boolean value `when_changed` a…
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It would be useful in reflection scenarios to allow the user to lookup component ids and execute ECS operations using ``System.Type``. This functionality is required for automatic member registration/…
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**bug description**
root@MSI:/mnt/e/Engines/pulchritude-examples/examples/ecs/install/bin# ./pulchritude-application debug
[DBG] hello. loading plugins now
[ERR] failed to load plugin 'plugins/libe…
L0932 updated
2 years ago
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I'm looking to render textures using flecs and SDL2, and so far in working with flecs have been using the flecs.components.graphics and this module, but looking through the code I'm starting to find t…
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**Describe the bug**
If two components `A` and `B` exist, that have a pair `(With, $other)`, then adding the component to an entity enters into a seemingly infinite recursion and segfaults.
```
#…
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- [x] ~~https://github.com/sschmid/Entitas~~ (removed because of performance, older results [here](https://github.com/Doraku/Ecs.CSharp.Benchmark/tree/3574b2dfb948e941a208f77eaf9e94b73d58e6bf))
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I wish the readme would give an idea on how and where to add new systems, so you can build off this template, since I'm new to flecs and I don't know where to start to add my own functionality