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It would be really helpful if individual actions and behaviors emitted signals like `entered`, `exited`, `action_processing`, etc so that they could be dealt with in a decoupled fashion, rather than a…
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El siguiente listado de archivos fue creado a partir de una búsqueda por patrones.
- si crees que algún archivo no debería estar aquí por favor indicarlo en los comentarios
- si deseas corregir al…
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I mentioned several weeks back that I wanted to do a survey. Will try get that drafted here now. I plan to do something similar to [what I’ve done before with Discourse](https://blog.discourse.org/201…
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The intent here is to get a sense of what pains are hurting HTML5 game developers most in the real world to help prioritize which ones to address.
dmose updated
12 years ago
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See https://www.reddit.com/r/rust_gamedev/comments/5v5tvo/cant_find_any_up_to_date_piston_tutorials_help/
We need to update the docs so new people gets less confused. One source of confusion is the…
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Would be nice if someone take an initiative to implement a render agnostic, widget agnostic and layout model agnostic library that will be responsible to just compute geometry of some abstract set of …
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### Use case
The apple vision pro was released yesterday. It would be nice to have support for that. Even though most apps will be supported out of the box. This ticket can track the evolution of v…
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I wrote a quick script to pull tags from the different sites to help me figure out what to use. Figured I'd drop it here. Was thinking a possibility would be to add it to the readme or an example file…
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Please let us know if you have any suggestions for tags! We should do a pass on all the crates currently listed.
My quick thoughts:
- Soft real time suitable
- Flexbox-like layout
- Functional…
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**This is Part 19, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one to post to using the [gallery](https://github.com/o…