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**Describe the bug**
Configure a monolithic cmake build with `-DLY_MONOLITHIC_GAME=1`, attempt to build 'release' flavor.
The following link error occurs.
```
2> Creating library C:/git/o3de…
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**Describe the bug**
Entity has PhysX gravity configuration, enable network entity filter function, Entity on client will suspend on air. It maybe cause some confusion to player.
**Assets required…
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**Describe the bug**
Exiting to the Main Menu from an open level in the .GameLauncher.exe causes an assert to be printed to the Game.log. It should be noted that shutting the Game Launcher outright d…
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- **Launcher Version:** 2.2.2
- **Operating system:** win 11
- **Antivirus/Firewall (if any):** none
- **Wine/Mono Version (if any):** I don't have one
whenever I play the game, after it verifies …
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I would like to ask if the current function assets of *.fontfamily is in effect, I used this asset, xxx.GameLauncher.exe does not take effect.
![image](https://user-images.githubusercontent.com/97455…
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I've seen this issue posted, and closed, with no clear resolution. I'm not able to actually play any added games. I continue to get 'Channel Not Responding'. I'm using Plex media server Version 0.9.11…
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I'm working on a modcall system that sends reports through a discord webhook, and I want to be able to make clickable links that upon opening, take the person opening that link directly to the server.…
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**Describe the bug**
When tried to connect an Android client to a Windows server, I got log messages on both of the client and server side about the outgoing/incoming connection. However, the connect…
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**Describe the bug**
Textures used in the Hot Reloading Test are incorrect. Instead of streaming3.dds and streaming11.dds textures, green and yellow rectangles are displayed.
**Steps to reproduce*…
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### Problem description
Be able to create an installer that includes the project. Ideally, the installer would contain runtime binaries only and only the ones used by the project (e.g. trim all the…