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Version:
```
{"data":{"type":"status","id":"gamelocker","attributes":{"releasedAt":"2017-02-24T20:44:05Z","version":"gamelockerd-v4.0.2"}}}
```
Ruby
```
irb(main):046:0> data = JSON.parse(get_…
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As it stands, there's currently no way to differentiate which user actually captured a turret, vs which users assisted, whilst in reality it doesn't *really* matter who hit the objective last, it woul…
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If this is an bug report, not a question, make sure to check:
- [x] This issue appears in the latest `master` branch.
The Status response isn't in JSONAPI format. The attributes should either be …
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https://cdn.gamelockerapp.com/semc-vainglory/eu/2017/06/12/11/34/1ca98b01-4f63-11e7-afb3-0242ac11000d-telemetry.json
https://cdn.gamelockerapp.com/semc-vainglory/sg/2017/06/14/14/45/0ea2352a-5110-1…
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This request has createdAt-start 2017-06-01 and createdAt-end 2017-03-31:
```bash
curl -g "https://api.dc01.gamelockerapp.com/shards/eu/matches?filter[playerNames]=shutterfly&filter[gameMode]=casual…
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As is, it's not possible to tell when players are alive or dead. While there are death events, there are not respawn events. We can narrow it down from other events, but not get an exact respawn tim…
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- API Version from [Status](https://api.dc01.gamelockerapp.com/status)
```
{"data":{"type":"status","id":"gamelocker","attributes":{"releasedAt":"2017-02-24T20:44:05Z","version":"gamelockerd-v4.0.…
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I'd like to be able to receive a webhook call when someone in a list of player usernames from a server region enters or finishes a match. To also ensure privacy to those who would not like to have the…
hjstn updated
6 years ago
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@genexp mentioned that you have a schema validator that you use internally (and that it is currently quite relaxed).
I'm proposing to open the validator, so that application developers know what ki…
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We'd like to add a new teams endpoint. We can include minimal information (like membership) but interested in what else would be part of an MVP release.