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**Is your feature request related to a problem? Please describe.**
I'd like to use `constexpr` in all forms and generic templates to specialize my shaders.
My engine/framework has a rich library…
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I'm not sure if this actually classifies as a memory leak or just memory runaway with conflicting processes.
### Reproduce
1. Run `npm start` to have the local server running
2. Open any `.glsl…
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```
While the Blender built-in glsl system may be clunky to port over, the ability
of having custom shaders is really important in my opinion.
In Blender/BGE the better reference to use is the work …
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```
While the Blender built-in glsl system may be clunky to port over, the ability
of having custom shaders is really important in my opinion.
In Blender/BGE the better reference to use is the work …
-
```
While the Blender built-in glsl system may be clunky to port over, the ability
of having custom shaders is really important in my opinion.
In Blender/BGE the better reference to use is the work …
-
Reporting a bug? Please make sure you've given the following information - thanks!
**Operating system and version:**
Building inside docker on Ubuntu 22.04 with mingw (Dockerfile provided in my …
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Bug: When you follow the instructions to add glsl shaders, the shaders do not end up working
I discovered the solution.
profile=gpu-hq
scale=ewa_lanczossharp
cscale=ewa_lanczossharp
video-syn…
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## Proposal
Create infrastructure that translates (working) shadertoy shaders into rust-gpu (and runs?). This would make it so we have a sort of burndown chart a la https://github.com/uutils/coreutil…
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```
While the Blender built-in glsl system may be clunky to port over, the ability
of having custom shaders is really important in my opinion.
In Blender/BGE the better reference to use is the work …
-
```
While the Blender built-in glsl system may be clunky to port over, the ability
of having custom shaders is really important in my opinion.
In Blender/BGE the better reference to use is the work …