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First of all, let me make it clear that this might be a Chinese server specific issue so I'm not expecting there should be a workaround.
The Chinese server version of the game has extra icons in the …
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I know this is not a priority right now with the latest patch woes, but wanted to put this in for the future. Most modern browsers throw up a big warning now (or force HTTPS all together) when a site …
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**QuitarHero at 5/9/2020 11:22:04 AM +00:00**
> > **Bug Report:**
> > **Module:** Markers & Paths
> **Issue:** A difference between Taco and Blish in regards to the `name` MarkerCategory attribute:…
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Seems as if the icons that taco shows are not showing on the 'large map', they are showing on minimap though.
The trail from Tekkit's show though no icons on map.
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Here are the behaviors that need an equivalent in Blish HUD (based on original implementation description):
- [x] 0: the default value. Marker is always visible.
- [x] 1: 'Reappear on map change' …
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Hey guys,
I've been encountering some issues with TacO and LB recently. Not sure whether or not this is your part of the code or an issue related to TacO but since you're working on it together I'…
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It seems that the most current build does not work with the newest TacO feature of multi-box overlay support. Is this something that can be added?
http://www.gw2taco.com/2020/05/experimental-multi…
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**Snaid1 at 8/15/2019 4:37:01 PM +00:00**
> could we get a feature that fades out paths around the character like GW2Taco does? If I'm following a path it gets harder for me to follow when I can't se…
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**Describe the bug**
when i have gw2radial installed, my gw2 crashes before loading the character screen. it worked just fine until 4/28. i have no clue what changed. gw2radial is the only non-sta…
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**Snaid1 at 4/14/2020 3:25:41 AM +00:00**
> 2 suggestions for the markers module: 1)I'm sure it was already suggested, but add an option to dim paths that are around the player (similar to how gw2ta…