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### Environment information
```block
CLI:
Version: 1.9.0
Color support: true
Platform:
CPU Architecture: x86_64
OS: …
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## Goal
- Show avatar/logo and name of record
- Show arrow button (>) to go to record
## Solution
- Use widget `many2one_avatar` with class mixin `avatar.mixin` to achieve first goal
- For the …
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### Is your feature request related to a problem? Please describe.
Currently the avatar animations in desktop and VR without fullbody are very limited and don't look too well or realistic, making des…
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### Environment
Second Life Test 7.1.9.10164740217 (64bit)
Release Notes
You are at 208.8, 160.9, 21.5 in Product Engine located at simhost-0da6f9eb199bf00ca.agni
SLURL: http://maps.secondlife.c…
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### Describe the bug?
The default Resonite Orb avatar is supposed to have an RTO component to hide the eyes from your view, since the viewpoint is behind them, but since the new animation updates thi…
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### Is your feature request related to a problem? Please describe.
With the new locomotion animations, there is a render transform override placed on the user's head bone, to help minimize disruption…
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**huckhuck55**:
This is based off a ToS mechanic for a game variant of sorts.
Essentially, there is a town role that may work against town and takes on the alignment of scum but maintains their “tow…
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## Describe the bug
So recently I noticed on my avatars that the nose comes through the near clip orb so my head lags behind on movement looks like smoothing or over compensation or latency like on t…
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Nametags of underwater avis, as viewed above water, seem to be floating on top of the water, even if the avatars are deep below. Looking below water they snap back to normal.
https://secondlife.canny…
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Visible Head AccessoryはHeadの子孫オブジェクトに付いてない場合「何もしない」だけなので、ヘルプボックスがErrorなのはコンテキストが強すぎるように思います。Warningで良いと思います。
また、Visible Head Accessoryと共にBone ProxyがTarget = Headで付いている場合は、ヘルプボックスは非表示になっても良いように思います。…