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As @neogeographica suggested here: https://github.com/kduske/TrenchBroom/issues/2427#issuecomment-609063149 adding a Valve mode for Q3 would be the easiest way to get "fully featured" texture alignmen…
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Built the m68k cross-toolchain from your fork with --gcc=6 --bibutils=2.14 .
Trying to build uhexen2 source (https://sf.net/p/uhexen2/ or github mirror at
https://github.com/svn2github/uhexen2.git)…
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Thought I would help test 432f68f in Linux. I was just working on a simple id1 test map in fd7b50e. Loading the same map in 432f68f fails with, "Reason: Exception: Cannot load game configuration 'Hexe…
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Posted in func_msgboard, posting here as well as it makes more sense. Hexen 2 supports the use of origin brushes like half-life for rotating entities, but qbsp with -hexen2 does not recognize it and t…
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The editor crashes whenever i try to add Portals of Praevus to map i'm working on. Portals of Praevus is an official expansion to the Hexen2 game. The crash file is attached below.
[hexsouls1-crash-5.…
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This might not be an actual thing.
Seems like the "TrenchBroom was unable to detect the game for the map document" message pops regardless if I set the game path. I am not sure if I am missing someth…
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I can't adjust X or Y texture offsets using arrow keys or mouse wheel when a small texture such as sliplite is being used on selected brush or brush face. I can however adjust them by manually enterin…
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So that users can practice the controls right away. Include a minimal wad file also.
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The usual way fix.sh not start - command not found (root also)
I was able to run fix.sh only after this command in Terminal:
bash fix.sh
and once given the right to read your name in the record /tmp…
fii34 updated
9 years ago
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With WM_MO_LOOP, notes from last event are left at the start upon library rewinding the song. Noticeable with meso.mid of hexen2. (File sent to Chris personal email.)