issues
search
ericwa
/
ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
http://ericwa.github.io/ericw-tools
GNU General Public License v2.0
308
stars
56
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
tests: replace doctest with googletest
#431
ericwa
closed
5 days ago
0
Allow retention of texture names and coordinates for non-Quake games
#430
StomyPX
closed
1 week ago
2
Compilation on Windows is too complicated.
#429
FriendlyCat666
opened
1 week ago
2
2.0.0-alpha8 fails to build with embree4
#428
dsvensson
opened
3 weeks ago
0
light: LIGHTING_E5BGR9 + HDR .lit support
#427
ericwa
closed
1 month ago
0
build(deps): bump requests from 2.31.0 to 2.32.0 in /docs
#426
dependabot[bot]
closed
1 month ago
1
[idea] speed up lightgrid calculation
#425
BraXi
opened
1 month ago
2
_bouncecolorscale seems to have no effect
#424
4LT
opened
1 month ago
3
build(deps): bump jinja2 from 3.1.3 to 3.1.4 in /docs
#423
dependabot[bot]
closed
1 month ago
0
Region brush doesn't cull brush entities
#422
4LT
opened
1 month ago
0
light: Add support for LIGHTING_E5BGR9.
#421
dsvensson
closed
1 month ago
4
Q2RE PMove(in a Q2RTX fork) and CONTENTS_LADDER.
#420
WatIsDeze
closed
2 months ago
4
build(deps): bump idna from 3.6 to 3.7 in /docs
#419
dependabot[bot]
closed
2 months ago
0
_illusionary on any entity to disable collision (equivalent of ZHLT's zhlt_noclip)
#418
SirYodaJedi
opened
2 months ago
2
Origin brush into a func_door_rotating cause a leak when using region+ on a map
#417
JafiMapping
opened
2 months ago
2
-bouncedebug broken
#416
Paril
opened
3 months ago
0
Describe light-specific BSPX lumps in docs
#415
Paril
opened
3 months ago
0
Switch to Jsoncpp, set up vcpkg in CI
#414
ericwa
opened
3 months ago
1
Translucency support
#413
bstordeur
opened
3 months ago
2
Paril/mem write
#412
Paril
closed
3 months ago
0
Special texture for decompiled output?
#411
karakakarkarkar
opened
3 months ago
3
relative lip requirements
#410
victorbstan
closed
5 months ago
2
Add missing docs key
#409
jjelliott
closed
5 months ago
1
_surface_radiosity missing from docs
#408
jjelliott
closed
5 months ago
0
build(deps): bump jinja2 from 3.1.2 to 3.1.3 in /docs
#407
dependabot[bot]
closed
5 months ago
0
CI: Enable Qt5 + lightpreview
#406
jonathanlinat
closed
5 months ago
14
Phong does not seem to be working right.
#405
bstordeur
opened
5 months ago
4
Textures issues with the new compiler
#404
bstordeur
closed
4 months ago
11
lightpreview: Add support for fence textures.
#402
dsvensson
closed
5 months ago
1
-tex_saturation_boost changes texture overall brightness.
#401
KurtLoeffler
opened
6 months ago
0
-bouncedebug doesn't work. Result all black
#400
Daivuk
opened
6 months ago
0
The LMSHIFT lump is not generated in 2.0.0-alpha4
#399
andreymal
opened
6 months ago
1
lightpreview: Frustum culling and cull freeze.
#398
dsvensson
closed
5 months ago
3
q1: Too much light with multi-light-bounce and splitturb (2.0.0alpha4)
#397
maikmerten
closed
6 months ago
0
31 character texture name length limitation relative to basedir, anything beyond that is silently discarded
#396
starfrost013
closed
6 months ago
6
[bug] `viewpos` - `setpos` inconsistency
#395
alexkiri
closed
7 months ago
1
[Feature] Checkbox for disabling light in lightpreview
#394
dsvensson
closed
7 months ago
0
[FEATURE] Hexen 2 to Quake 1 .bsp conversion ?
#393
motorsep
closed
6 months ago
5
Embree 4.3, problem building on Mac OS Sonoma (14.1.1) M2
#392
victorbstan
closed
6 months ago
3
Fix handling of empty brushes in mapfile
#391
iknowsomething
closed
7 months ago
1
[Feature Request] Support Multiple Region Brushes
#390
4LT
opened
8 months ago
2
Quake 2: Surface Lights no longer emit light on Alpha 3
#389
JTM-rootstorm
opened
8 months ago
0
build(deps): bump urllib3 from 2.0.6 to 2.0.7 in /docs
#388
dependabot[bot]
closed
8 months ago
0
build(deps): bump urllib3 from 2.0.2 to 2.0.6 in /docs
#387
dependabot[bot]
closed
8 months ago
0
Goldsrc support completion
#386
Slartibarty
opened
9 months ago
13
lightpreview: fix texture mips not being generated
#385
Slartibarty
closed
9 months ago
1
Alpha textures don't cast shadows anymore on Alpha 2 release.
#384
Return2Perdition
closed
4 months ago
5
Switchable lights (start off) cast false light on 1st map load
#383
Return2Perdition
closed
10 months ago
2
Environment gets brighter with switchable shadows and bouncestyled
#382
fabiolimamp
closed
9 months ago
1
Styled lights dont work In Quake 2
#381
JafiMapping
closed
9 months ago
3
Next