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ericwa
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ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
http://ericwa.github.io/ericw-tools
GNU General Public License v2.0
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Goldsrc support completion
#386
Slartibarty
opened
1 year ago
13
lightpreview: fix texture mips not being generated
#385
Slartibarty
closed
1 year ago
1
Alpha textures don't cast shadows anymore on Alpha 2 release.
#384
Return2Perdition
closed
7 months ago
5
Switchable lights (start off) cast false light on 1st map load
#383
Return2Perdition
closed
1 year ago
2
Environment gets brighter with switchable shadows and bouncestyled
#382
fabiolimamp
closed
1 year ago
1
Styled lights dont work In Quake 2
#381
JafiMapping
closed
1 year ago
3
qbsp: calculate bounds after transforming external map brush
#378
DaZombieKiller
closed
10 months ago
1
Autominlight should be suppressed if a bmodel has explict minlight
#377
ericwa
opened
1 year ago
0
Sun doesn't contribute to scene lighting
#376
radgeRayden
closed
1 year ago
9
Quake 2: light.exe Recomputation of BSP lighting giving very bright results
#375
SirrionSunblaze
opened
1 year ago
6
[Feature] "Embedded" lightmaps
#374
SirYodaJedi
opened
1 year ago
1
Support for building with MinGW-w64
#373
qruf
closed
1 year ago
2
`wrbrushes` generates invalid AABBs for `misc_external_map` brushes
#372
DaZombieKiller
closed
10 months ago
0
`wrbrushes` includes illusionary detail brushes as solids
#371
DaZombieKiller
closed
10 months ago
0
Alternate fix for #261
#370
rrika
closed
10 months ago
13
Use std::abs instead of abs() from C standard library
#369
cmdrf
closed
1 year ago
6
[lightpreview] all geometry is pure white
#368
RandomErrorMessage
closed
1 year ago
5
build(deps): bump certifi from 2022.12.7 to 2023.7.22 in /docs
#367
dependabot[bot]
closed
1 year ago
0
[Q1-Valve] Missing portal warnings from SKY brushes
#366
skies912
closed
7 months ago
0
-notex should now work
#365
RandomErrorMessage
closed
1 year ago
1
Light artifacts on face corners (regression?)
#364
RaZeR-RBI
opened
1 year ago
2
func_detail_wall doesn't generate wrbrushes
#363
Igameart
closed
1 year ago
1
added SKIP_TBB_INSTALL and SKIP_EMBREE_INSTALL to cmake
#362
RandomErrorMessage
closed
1 year ago
1
vis algorithm improvement (2h42 -> 57m on ad_dm5)
#361
rrika
closed
10 months ago
25
build(deps): bump requests from 2.30.0 to 2.31.0 in /docs
#360
dependabot[bot]
closed
1 year ago
0
Sky brushes should not have outside faces
#359
hemebond
closed
1 year ago
7
Make surface lights play better with real time light renderers
#358
dsvensson
closed
1 year ago
3
added options to cmake to disable building docs and tests, default be…
#357
RandomErrorMessage
closed
1 year ago
0
made CMake relative for use as a sub-project within other CMake projects
#356
RandomErrorMessage
closed
1 year ago
1
Edge Case Hexen 2 Misdetection
#355
RandomErrorMessage
closed
1 year ago
0
include cstdint in vec.hh to fix build
#354
RandomErrorMessage
closed
1 year ago
0
Q1: investiage treating liquids as detail (based on -transwater)
#353
ericwa
closed
7 months ago
0
Broken embree performance on Ubuntu 22.10
#352
dsvensson
closed
1 year ago
3
per-light bouncescale broken
#351
ericwa
opened
1 year ago
0
Leaking q1 maps have excessive face splitting
#350
ericwa
opened
1 year ago
0
Dirt keys not working on bmodels, only on worldspawn
#349
ericwa
opened
1 year ago
0
Lit water faces receving 0 light reportedly rendering as fullbright
#347
ericwa
closed
8 months ago
1
[Feature] PCX and PNG support for external textures (also maybe JPG)
#346
SirYodaJedi
opened
1 year ago
3
Bad surface extents bug
#344
Grownmanting
opened
1 year ago
0
A system for conditional compile of entities
#343
Kinnuu
opened
1 year ago
0
empty texture names breakage with decompile/extract-textures
#342
dsvensson
opened
1 year ago
0
Feature Idea: _addLight on brushes like func_group, func_detail, etc.
#340
nathnolt
closed
7 months ago
7
Typo?
#339
ImmortalBLG
closed
1 year ago
2
Some func_detail creating portals/splits
#338
hemebond
closed
7 months ago
4
Enable support for ANSI color codes on Windows 10 and newer, without …
#337
TTimo
closed
1 year ago
2
Skynodraw
#336
TTimo
closed
1 year ago
1
Rename light and vis to less generic (and possibly conflicting) names
#335
yasinbread
opened
1 year ago
1
Make sure we don't write 0x0 textures
#334
ericwa
closed
1 year ago
1
Feature Request: Support entities in _external_map
#333
hemebond
opened
2 years ago
7
wad field isn't found with no brushes into worldspawn
#332
fabiolimamp
closed
2 years ago
7
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