-
Using new kernel Rust support, I was able to create driver to communicate with Intel WiGig card, and even output some artifacts to HMD display
However implementation of DRM takes long time, and my …
-
Hello,
I created an openvr driver and it works fine. I have tried adding a device in the driver: TrackedDeviceClass_GenericTracker, this tracker device receives 3rd party positioning data via UDP, …
-
Hi 👋
I posted [this](https://www.homebuiltairplanes.com/forums/threads/hololens-hmd.39194) a while ago, figured you might be interested! You have actual experience building HUDs, so would very much…
-
It would be helpful for debugging to see quickly if FF detected a HMD or not (since it needs to be plugged in when FF starts)
-
I am assuming this is currently locked to the Oculus/Vive native resolution (1080x1200), However I have the Samsung Odyssey which has a higher resolution (1440x1600) and the new Vive pro will have the…
-
The .DLL file is in the correct directory, I even set the launch options as "-steamvr". What else could yield this error?
-
Includes both the minimap, as well as a full map on HMD (for now to be integrated separate from the LMCC, but can be changed or removed based on LMCC's map)
-
Hello,
I am a developer doing openvr related development, but this is my first exposure to openvr
I read something about OSVR online and wanted to ask if OSVR can help me with the needs described be…
-
I'm using riftcat and followed daley techs video on the setup.
Everything is working perfectly, BUT when in the PSMoveFreepieBridge.exe I type 1 (Virtual HMD), then 0 (id for HMD). I am using a pin…
-
So basicly i have 4 camera setup and I give them 30fps on everyone. but in SteamVR it seems to be like 10 or 5 fps because it's very laggy i use driver4vr and bandwitches 5 meters active without hub, …