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## Description of Issue
When I use the GamepadExample that comes with the library on my Lenoardo and test it against Firefox and Chrome (https://html5gamepad.com/), the two browsers produce different…
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i made mi arduino pro micro work, windows recognize it as joystick and buttons works fine, but when 2 bottons pressed windows shows all buttons not pressed. is this a problem with mi code ? or t…
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## Description of Issue
The joystick works fine but the Leonardo is not visible as a game controller in the device manager. It is visible as a generic device and it is not possible to open the USB …
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### Godot version
4.1.1.stable.mono.official
### System information
Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1080 Ti (NVIDIA; 31.0.15.3713) -…
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Hello,
I spent better part of this day trying to get R14 to work. I like to try python scripting inside Gremlin but unfortunately Windows nor Python are not my daily development stack.
I see the…
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The **SDL2** library we're using for the **GameControl** viewer first detects a game controller device as a "Joystick" and upgrades that instance to "GameController" if it recognizes the hardware and …
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Is it possible to have 2 joysticks, one to control movement and one to control camera (instead of having to swipe on the screen)?
I'm sure I saw an example of this somewhere, so apologies if this i…
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The Joystick `isConnected` function will only return `false` after attaching a controller if the program was started without a controller attached.
I think this functionality is lost during the `DllI…
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# Issue
Gamepad buttons always execute to functions: one function I defined and one function that I haven't defined but that is always the same for a given button.
This happens with both a DualShock…
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When running the program in unity, the joysticks does not always detect.
On one PC the joysticks and controllers detect, but on a different PC they do not detect.
The joystick is visible in the Co…