-
```
In the standard version, you have the following function
"InfoBubble.prototype.positionCloseButton_" which isn't in the compiled version.
Nothing more to add, I believe.
```
Original issue repo…
-
```
In the standard version, you have the following function
"InfoBubble.prototype.positionCloseButton_" which isn't in the compiled version.
Nothing more to add, I believe.
```
Original issue repo…
-
Your wonderful mod broke when Klei added Peggy the biobot. The fix is not to dereference value on the radiation balance when it is null. Should I make a pull request? This is the change:
…
lnagl updated
7 months ago
-
This is plausibly a bug in the .NET SDK, but I wanted to open an issue here as well:
Referencing NetVips.Native when building a linux-musl-arm64 package results in the linux-arm64 .so file ending u…
-
Just a quick note to anyone else wondering if this might still work with the current version of the game: No, it does not.
Thanks for your efforts anyway. Your C# code is way easier to understand t…
-
```
In the standard version, you have the following function
"InfoBubble.prototype.positionCloseButton_" which isn't in the compiled version.
Nothing more to add, I believe.
```
Original issue repo…
-
```
In the standard version, you have the following function
"InfoBubble.prototype.positionCloseButton_" which isn't in the compiled version.
Nothing more to add, I believe.
```
Original issue repo…
-
```
In the standard version, you have the following function
"InfoBubble.prototype.positionCloseButton_" which isn't in the compiled version.
Nothing more to add, I believe.
```
Original issue repo…
-
```
In the standard version, you have the following function
"InfoBubble.prototype.positionCloseButton_" which isn't in the compiled version.
Nothing more to add, I believe.
```
Original issue repo…
-
```
In the standard version, you have the following function
"InfoBubble.prototype.positionCloseButton_" which isn't in the compiled version.
Nothing more to add, I believe.
```
Original issue repo…