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I am in a (non-public) Final Combat project, a game that uses a branch of the refractor 2 engine with similar characteristics to LithTech Jupiter Ex and Source engine
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I don't know, it it still currently supported or it's a no-return thing already (I'm a common user and didn't track the development), but still... Videos from this pack looks good but they have severa…
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Python: Traceback (most recent call last):
File "C:\Users\Sten\Downloads\blender-2.93.18-windows-x64\2.93\scripts\addons\Lithtech\exporter.py", line 60, in execute
model = ModelBuilder().from_…
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**Describe the bug**
- Black screen after launching lithtech.exe, Task Manager shows that the process isn't responding. Having Widescreen fix installed or uninstalled doesn't affect the game's launch…
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### Describe the bug
The game runs now, but:
1. You have to change the native resolution (800x600) to 1920x1080 manually in autoexec.cfg, otherwise the game runs in a cropped window:
![image](h…
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Hey, so i just updated from 0.31 (the W7 special version) to 0.4
And now all my games wich were working fine before crash on startup
(AOE1, AVP2, RealMyst)
Tried without custom settings and with …
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First and foremost, please know the following:
- the Debug Directory in the PE file is manufactured (@offset 0xA61E0)
- I've manually created it and adjusted it so it contains VALID information (@…
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Will there be a support for nolf2?
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Hey, so im running Windows 7 64 bits and have a few old games that run on directx 7
they have fine performance by default (some needed some tweaks, some didn't) but i wanted to try your wrapper to se…
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Using [d3d8to9](https://github.com/crosire/d3d8to9/releases) is the only way to get Vsync working in fullscreen mode. However, when present it breaks the graphics.
![lithtech_2021_08_26_23_01_49_87…