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haekb
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io_scene_lithtech
Based off of io_scene_abc by @cmbasnett
GNU General Public License v2.0
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Export as abc gives "IndexError list index out of range"
#30
StenApp
closed
7 months ago
3
Using shape_keys only when importing vertex animation
#29
Psycrow101
closed
3 years ago
1
Correct import of uncompressed animation from LTB (PC)
#28
Psycrow101
closed
3 years ago
1
[WIP] ABCv6 bug fixes, QoL, and documentation
#27
Five-Damned-Dollarz
closed
3 years ago
2
Vert animated nodes export odd rotation
#26
Five-Damned-Dollarz
closed
3 years ago
0
ABC v6 export
#25
Five-Damned-Dollarz
closed
3 years ago
3
[WIP] Support Jupiter EX Model00p format
#24
haekb
opened
3 years ago
0
Support Matrix-Palettized LTB Files
#23
haekb
opened
3 years ago
0
Jupiter LTB Support
#22
haekb
closed
3 years ago
2
Clean up ABC Model
#21
haekb
opened
3 years ago
0
Support Jupiter LTB model files
#20
haekb
closed
3 years ago
0
Support Jupiter EX
#19
haekb
opened
4 years ago
5
Sockets now export!
#18
haekb
closed
4 years ago
0
Socket support
#17
haekb
closed
4 years ago
1
[PS2 LTB] Can't import just animations
#16
haekb
opened
4 years ago
0
Features/14 read ps2 ltb animations
#15
haekb
closed
4 years ago
0
Read in PS2 LTB animations
#14
haekb
closed
4 years ago
1
Bugs/12 fix exporter
#13
haekb
closed
4 years ago
0
Fix exporting
#12
haekb
closed
4 years ago
0
Create ABC v6 Exporter
#11
haekb
closed
3 years ago
1
Assign vertex animations to actions
#10
haekb
closed
3 years ago
1
Animations flipped on the X axis incorrectly.
#9
haekb
opened
4 years ago
0
Odd rotations on some animations
#8
haekb
opened
4 years ago
1
Correct import and export direction
#7
haekb
closed
4 years ago
2
ABC v6 Support
#6
haekb
closed
4 years ago
12
ABC V6 Import
#5
haekb
closed
4 years ago
0
LTA Exporter
#4
haekb
closed
4 years ago
2
Limited PS2 LTB Mesh Import
#3
haekb
closed
4 years ago
8
io_scene_abc@master -> io_scene_lithtech@master
#2
haekb
closed
4 years ago
0
Features/animations and 2.80 support
#1
haekb
closed
4 years ago
0