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### Is your tweak request related to a problem? Please describe.
Grab World locomotion is a really useful locomotion that few users in the greater Neos community are aware of as it is not included as…
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### Is your feature request related to a problem? Please describe.
Avatar or world systems such as flight may profit from being able to obtain a user's preferred locomotion direction mode
### Descri…
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### Is your feature request related to a problem? Please describe.
Im frustrated when random people come into my worlds and randomly install locomotion modules. It generally makes a mess and can brea…
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Character movement system needs to be redone after Issue #2 is finished.
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The ability to move around by rolling a hamster ball
Like this: https://gfycat.com/OpulentExhaustedGoldenretriever
I'll try and contact the author on reddit: https://www.reddit.com/user/Reil
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Some creatures have other ways of moving than walk / swim / fly (like tunnel / crawl) or can have different MOV etc. when in another shape/environment.
~~Add more locomotion types and have a "cog" …
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Is teleport/dash locomotion available in Doom3Quest ?
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Would it be possible to use OVRIE to emulate a relative locomotion device such as treadmill? That is, the movement is not tracked with absolute coordinates, but rather changed relatively, e.g. by walk…
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## Vision
I saw that NextBot.IsAbleToSee was added to the list of nextbot functions so I took a look at that function's source code and noticed this:
```cpp
if ( GetBot()->IsRangeGreaterThan( subje…
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Funky Locomotion frames and blocks connected to the frames are not rendering correctly (flickering) when moving them on the ship
![изображение](https://user-images.githubusercontent.com/54995961/706…