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If the file name of the Target you make, or use, has a space in it, MakeHuman will not save the value of that slider. When loading a file with a Target that has a space in its name, its value is reset…
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Hi,
It would be great if there is an option to mass-rig characters using makehumans. I am considering writing the code for this myself, but I don't know where to start
Thanks,
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Version: 1.2.x alpha 3
Component(s): Unknown.
From a log on a recent startup:-
"Loading human
compiled file out of date: data/3dobjs/base.npz
Problem loading binary mesh: ('compiled file out …
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There are currently no shape keys available for mouth animation as in Makehuman. They are also missing for the eyes. The only way to do this is to use bones from the standard rig, but in this case the…
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Hello,
thank you for all the work with MPFB2! For the open-source CAD software FreeCAD some users and I am brainstorming on how to implement basic human shapes: [Human / humanoid body Workbench (ma…
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If I try to load extra animations into an imported makehuman/mixamo fbx model it works as long as I don't alter the scale. Setting the units or automatic stretches the objects badly.
![image](https:/…
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This meta-issue tracks the progresses towards a more up-to-the-task human avatar
The 'high-level' aims are:
- clean, lightweight, good-looking model, with good-looking animations
- no more human-spec…
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Hi,
I have a 3D model designed by Makehuman. It has several layers, and only the skirt is exported.
Cedric, how can I send you this file ?
Maia
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_From @sconklin on January 20, 2015 23:32_
Originally reported by: **Susan Spencer (Bitbucket: [susanlspencer](https://bitbucket.org/susanlspencer), GitHub: Unknown)**
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I'm loading this file here:
https://github.com/makehumancommunity/mpfb2/blob/master/src/mpfb/data/3dobjs/base.obj
and I can see the mesh, but when I try to retrieve the indices arrays I get None…