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makehumancommunity
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mpfb2
MPFB2 is a free and open source human generator for Blender
http://static.makehumancommunity.org/mpfb.html
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Irrelevant vertex group preselected after mesh creation
#186
joepal1976
opened
2 days ago
0
Minor usability thing - can we not begin with genitals?
#185
Vidyut
opened
2 days ago
2
Write a changelog for what is to become the next release
#184
Vidyut
opened
1 week ago
4
Provide code comments and documentation
#183
joepal1976
opened
1 week ago
0
Give a clear warning if the used blender version is too old
#182
joepal1976
opened
1 week ago
0
Add game engine rig with breast bones
#181
rmarma
closed
1 week ago
2
The mixamo mapping logic should look for bones by regexp to cater for different prefix
#180
fvlasie
opened
1 month ago
7
Functionality for easily selecting vertices influenced by a target/shapekey
#179
unicornlox
opened
1 month ago
4
help with correcting rigify fingers orientation upon generation via mpfb2
#178
dhyowi
closed
1 week ago
2
Several code parts still use modifier move without context override, causing a crashes in blender 4
#177
NCGraphics
closed
1 week ago
4
Attribute Error in Skin Shader
#176
Debiprasad16
closed
2 months ago
2
Reimplement a full version of MakeClothes
#175
joepal1976
opened
2 months ago
0
The helper geometry is visible in exports from blender
#174
Drinkingpants74
closed
1 week ago
2
Feet on ground
#173
maryam-fatima
opened
3 months ago
2
Feet no longer on ground after applying legs' length related measure targets
#172
maryam-fatima
opened
3 months ago
1
Cache measure target values
#171
joepal1976
closed
4 months ago
2
feat: measure panel
#170
maryam-fatima
closed
4 months ago
1
Shape keys for facial animation
#169
IvailoBurov
opened
4 months ago
3
Enhancement: Metric/Imperial measurements mapping for circumferences and lengths in Model tab
#168
maryam-fatima
opened
4 months ago
14
Measure in Model does not show any further settings.
#167
maryam-fatima
opened
4 months ago
3
Delete Helpers error
#166
IvailoBurov
closed
1 week ago
13
Provide OpenPose json export
#165
joepal1976
closed
1 week ago
5
Hardcoded local paths forgotten in blender4 nightly
#164
euhmeuh
closed
1 week ago
3
MPFB2 alpha 3 does not work with blender 4
#163
Mohammad9760
closed
1 week ago
7
MPFB materials look strange or broken when moved between blender 4 and blender 3.6
#162
dhyowi
closed
1 week ago
8
Revert "Rigify Base (before generating rig) Weight fix"
#161
joepal1976
closed
5 months ago
0
Can't create human on Blender 4.0.1 due to disabled 'Wavefront OBJ Format' addon
#160
JS-E
closed
1 week ago
15
Handle weight problems introduced in #123
#159
joepal1976
closed
1 week ago
1
Blender 4: Can't apply skin material, 'ShaderNodeTree' object has no attribute 'inputs'
#158
HaasJona
closed
5 months ago
5
Issues generating Rigify rig as well as applying Eyes from the asset library. Blender 4.0
#157
SkinniestSpade
closed
6 months ago
6
How is it possible to get mpfb 2.1 beta 1 .zip plugin?
#156
aheger76
closed
6 months ago
1
No Model menu in tab
#155
fiferjanis
closed
6 months ago
2
Button to display only active assets and targets
#154
ashledombos
opened
6 months ago
1
Use the new curved B-Bone mapping for rigify lips to follow Rigify master
#153
angavrilov
closed
6 months ago
3
Leveraging Blender 4 and Godot 4 enhancements for swift game-ready character creation in MPFB
#152
ashledombos
opened
6 months ago
3
Integration with Auto-Rig Pro (ARP)
#151
ashledombos
opened
6 months ago
1
Expand modularity: community-contributed preset poses, expressions, models, and character packs
#150
ashledombos
opened
6 months ago
2
Consider enhancing the default armature to incorporate Blender 4's new joint colors and bone collections
#149
ashledombos
opened
6 months ago
2
eyelashes 01 does not show texture
#148
vanda123025
closed
6 months ago
4
MOHO viseme loader for MPFB2 rigify face rig
#147
bazza2jw
opened
7 months ago
0
Enabling the addon seems to do nothing
#146
KR4325
closed
1 week ago
2
Makehuman Import Fails with Error: Object 'xxxx' already in collection 'Collection'
#145
bazza2jw
closed
7 months ago
2
Add developer panel buttons to import and export individual shape keys as targets.
#144
angavrilov
closed
8 months ago
1
Support bone collections in Blender 4.0
#143
angavrilov
closed
8 months ago
1
Error on the Presets
#142
leroyteam
closed
7 months ago
2
Custom targets and asset pack targets are not found when deserializing character
#141
joepal1976
closed
6 months ago
2
It's annoying now
#140
Miracle8248
closed
8 months ago
3
head-scale-vert is incorrectly loaded as forehead-scale-vert
#139
skunkbear
closed
8 months ago
6
MPFB2 needs a PBR material which translates to external game engines (since the MakeSkin model does not)
#138
Miracle8248
opened
8 months ago
5
Import from MakeHuman application does not work
#137
jtnicholl
closed
8 months ago
3
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