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Hi.
I am sorry I got the 3D point cloud and I would like to combine with : Cesium to get point cloud projected on the base map.
`Potree.loadPointCloud("./pointclouds/lemgo_part1_vyl/metadata.jso…
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I suggest to plan forthcoming Lua collision interface here, and to collect all features that it must implement.
First off, we must decide how to implement collision polling in a Lua:
1. Should i…
Lwmte updated
6 months ago
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您好,我是GitHub某个主页项目开源的作者[https://github.com/xuaikun/xuaikun.github.io](https://github.com/xuaikun/xuaikun.github.io)
我看您之前fork了它[https://github.com/wunianguiguolu/Chen-Siyuan.github.io/tree/main](htt…
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# Title
How to make data AI-ready?
# Description
Right data plays an ever increasing role in AI research and production. Bad data makes for a bad model - ["Because a data bottleneck is an AI bo…
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### Steps to reproduce
1. Create a new flutter project
2. Add integration_test folder
3. Add to pubspec.yaml
integration_test:
sdk: flutter
4. add new test file with the following…
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OneDrive_1_16-07-2024.zip](https://github.com/user-attachments/files/16256217/OneDrive_1_16-07-2024.zip)`
Hello,
I wanted to perform a DAGMC simulation of a geometry as follows:
It is a very si…
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The methods described in the Cybernet book would be sweet for "easy/normal/hard" modes but they're one of the few non-OGL material in the book. Might as well follow through with the Pathfinder point-b…
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as in
https://drive.google.com/file/d/14PLg-VEf0OSe59-nkz8M06VF7HM2N5Bz/view?usp=drive_link
DOI: [10.1109/TMI.2005.862151](http://dx.doi.org/10.1109/TMI.2005.862151)
distal rigid bodies move as …
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as soon as possible! Set up process, for WP2 implementation before second iteration
@fennyvanegmond @tomreznik @RaduGiurgiu
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In the notebooks\devs\toy-strain-model.ipynb, "import holodeck.evolution" and "import holodeck.population" weren't working, so I replaced them with "import holodeck.discrete.evolution" and "import hol…