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**Describe the bug**
Importing skeleton seldom, importing anim always makes 3dsmax go no respond .
**File information**
nexus downloaded, skyrim LE skeleton. I tried basic skeleton (never no resp…
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**Describe the bug**
Conversion failing, the typical error is "Unable to read beyond the end of the stream...". Screenshot included with more lines.
** Sample Model with the issue
Game and engine…
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Branching off from #23,
This is a weird issue, after converting wheel nodes to get rid of the _Geom Stand-In_, I'm getting this error
-- Unable to convert: #(0,0) to type: String
![Wheel_Error]…
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Hi Everyone,
I'm pretty new to maxscript convert to python in 3ds max.
I want to install the HowTos file through Git Bash to 3ds max. And I clone it through Git Bash to the local 3ds max plugins …
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This isn't much of an issue. I know that this is nearly a decade old. But, have you worked on this project since 2012? Do you have any other files that haven't been uploaded to the internet, yet? Hone…
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```
http://www.scriptspot.com/3ds-max/scripts/sprite-render-scr
```
Original issue reported on code.google.com by `zaichen...@gmail.com` on 18 Mar 2010 at 5:16
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filein can't be Chinese .
Example : filein @"C:\Users\Administrator\例子栗子_auto.ms"
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```
There's a problem with the ColladaMax exporter. It manifests when you have a
mesh with a pivot point (doing $myobj.objectoffsetpos in maxscript gives
something other than [0,0,0]).
The pivot is…
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This is the MaxScript to create a reproducable case:
```
tea = Teapot isSelected:on radius:10
tea.rotation.x = 0.2
scale tea [1,1,5] -- scale in world coordinate (not local coord)
```
Original o…
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Howdy, I know this isn't the ideal place to reach out but I'll keep it brief (I reached out to your twitter so if need be we can move this here and/or elsewhere so you can close this issue) but I'm a …