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The current CRT emulation looks on my montor broken. It is like a horizontal moiré effect where sometimes lines get crunched or are missing. It is OK, but I love the MEGA65 CRT Emulation. It would be …
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c65toc64wrapper appears to be not working with a recent environment (development core, ROM beta 982390). This might be better as a ROM bug but I want to accrue notes near the wrapper code.
**Test E…
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Tranferring an issue from the core branch for handling reset from within freezer menu:
https://github.com/MEGA65/mega65-core/issues/72
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Mega65 target got "UART monitor" for similar job as a real Mega65 has for. Note, that this feature would be useful for _every_ targets for some form! So the monitor framework should be put into the co…
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**Test Environment (required)**
MEGA65 Release 0.96 "Batch 3" Release Candidate
- Core Commit: 68aabb0
- ROM Release: 920392
- R3A (batch1) hardware
- Mouse is connected to port 1, and set to…
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A lot of standard stuff does not work anymore in the r6/r5 mega65 core, which did run before and which do work in the r5/r6 c64 core.
So we obviously need some more fixes for the port in the new …
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The MEGA65 has special code for handling a C64 style cartridge and ensuring that it is started when detected. This was recently expanded by letting the slot 0 cores MEGAFLASH decide which core slot to…
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Quote from @MJoergen in a Skype conversation:
Here's an idea for M2M version 3 (or whatever): Add ethernet support (UDP and/or TCP) in QNICE, and then let it read files from a network file share. F…
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@MJoergen @paich64 @Kugelblitz360 FYI
The C64 core is large enough and powerful enough that a lot of use cases can be covered. Emulated use cases. Use cases with different hardware setups. Modern…
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MEGA65-core is planning to have its native cartridge support. So far, the limited support for C64 cartridges would not make too much sense for MEGA65 to support, as for being an emulator, a proper C64…