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# Q1
## My prompt:
```text
The golden sun slowly rises from the blue to black sea level, and the white clouds on the beach also have to be rendered golden.
Fish jump out of the water, and a few…
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**1. Read the [FAQs](#faqs) 👇**
**2. Describe the bug**
When resizing the element containing the canvas, the canvas should resize as well.
**3. IMPORTANT: Provide a CodeSandbox reproduction o…
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**Description**
While working with the Motion Canvas API, it can be difficult to know how to use a function or component. While some examples are available through in the [examples repo](https://gi…
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I'm not sure if this is a bug or a missing feature, but I was going through through building up an animation little by little following an imported audio track, and I was finding that every time I mad…
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### Description
It does not work when using the center point of the animation tool.
When animating a path, the center point cannot be changed.
![001](https://github.com/user-attachments/assets/11f0…
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### Describe the bug?
When looking at the default head and hands avatar through a camera with motion blur enabled, the head looks very fuzzy. Disabling the RenderTransformOverride on the head of th…
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**Description**
Should we upgrade to Vite v5? Maybe vitest too?
I need to use the package in one of the mono repo which only supports v5
**Proposed solution**
Update files:
package.json
pack…
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**what is the best way to connect two shapes**
I would like to animate a graph changeing in time. What would be the reccomended way to draw the connection of the nodes? I would like to add and remove…
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**Description**
CSS lets you define timing functions using a Bezier curve:
```css
cubic-bezier(0.17, 0.67, 0.83, 0.67)
```
It would be helpful to include a `createCubicBezier` function in Motion …
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There's an issue with anything that is supposed to stick to the camera at all times receiving the motion blur effect whenever you stop moving the camera (it suddenly blurs whatever mesh is attached to…