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If you click and drag what you think is the background next to an edge's add-node button, the drag is blocked by the drop target on the edge button.
This blocks any mouse interaction like primary/se…
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Tried on 4.2.2 and 4.3 beta
It seems like the method _notification(what: int) in the split_handle file calls MOUSE_ENTER and MOUSE_EXIT events sequentially at the same time. I fixed that by removing …
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scroll with trackpad inverted compared to mouse wheel on my macbook.
The reason why is likely that I use a program called unatural scroll wheels which inverts my scroll direction for the mouse whe…
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Investigate and integrate Mouse Events and some handy features e.g.
position already done, but should be part of mouse suite that can work together:
e.g.
click outside
double clicks vs single…
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In the blessed Program docs:
> enableMouse([el]) - Enable mouse events for the screen and optionally an element (automatically called when a form of on('mouse') is bound).
Because react-blessed only…
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![swipe](https://user-images.githubusercontent.com/32113404/32133544-bf13bc0e-bb9f-11e7-8ba8-0edd6778a56a.gif)
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It seems, mouseup and click doesn't work, while mouseover and mousedown does work
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Having issues keeping my popup drawing set as off when mouse has exited the `apple` item.
in my apple.sh:
```
# Handle mouse events
case "$SENDER" in
"mouse.entered")
sleep 2 # Wait f…
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I've tried following the faq but I dont understand what the 'listener' stood for and yes i've tried using 'self.' here is the closest thing i've come so far:
`
def test3():
def win32_event_fi…
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