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gilzoide
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godot-dockable-container
Dockable/tiling UI panels Container addon for Godot
Creative Commons Zero v1.0 Universal
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add tab title rename logic
#35
Lemonbrush
opened
3 months ago
1
Renaming tab breaks node paths
#34
Lemonbrush
opened
3 months ago
2
Vertical min size for docks sometimes breaks on rearrangement
#33
Lemonbrush
opened
3 months ago
0
Handles are broken since 4.2.2
#32
Lemonbrush
opened
3 months ago
2
Error correction in the editor
#31
Yanxiyimengya
closed
3 months ago
5
support for Godot 4.2.2
#30
cnrdskn
closed
3 months ago
9
Godot 4 support
#29
Lemonbrush
closed
4 months ago
0
Add an option to always have the tabs visible, if a panel has more than one tab
#27
OverloadedOrama
closed
7 months ago
5
Use WeakRef in layout node parent to avoid cyclic strong references
#26
gilzoide
closed
10 months ago
0
Refactor layout node classes to be RefCounted instead of sub-resources
#25
gilzoide
opened
10 months ago
0
Make tabs able to be dragged and dropped into panels in Godot 4.2
#24
OverloadedOrama
closed
10 months ago
3
Upgrade to Godot 4.1, connect active_tab_rearranged signal
#23
OverloadedOrama
closed
1 year ago
2
Godot 4.0
#22
gilzoide
closed
1 year ago
0
Update to Godot 4.0 & refactoring with more static typing
#21
OverloadedOrama
closed
1 year ago
5
Update Dockable Container addon to Godot 4.0
#20
Gamemap
closed
1 year ago
1
Add separate windows
#19
Variable-ind
closed
1 year ago
1
Add window conversion to dockable container
#18
Variable-ind
closed
1 year ago
2
Fix Reference Control rects for styled panels
#17
gilzoide
closed
1 year ago
0
Child Reposition Issue
#16
Nif-kun
closed
1 year ago
5
Icon Change
#15
Nif-kun
closed
1 year ago
0
Fix _reference_to control with dynamic _get_minimum_size method
#14
mrtripie
closed
1 year ago
2
Container resizing Issues
#13
mystchonky
opened
2 years ago
2
Error occurs when exiting the scene
#12
figuremout
closed
10 months ago
3
Add support for moving tabs between multiple containers
#11
gilzoide
closed
2 years ago
0
Support for Docking into Separate Containers
#10
EroAxe
closed
2 years ago
1
Multiple dockable containers
#9
mystchonky
closed
2 years ago
6
godot 4.0
#8
Gamemap
closed
1 year ago
5
updated to godot 4.0 (alpha1)
#7
Gamemap
closed
2 years ago
13
Expose TabContainer's tabs_visible property
#6
OverloadedOrama
closed
2 years ago
3
Format code and add static checks CI
#5
OverloadedOrama
closed
2 years ago
4
Move to new Window
#4
Gamemap
opened
3 years ago
21
Dragging item in a Tree control that is nested in a dockable container tab causes dockable container to initaite it's own drag and drop.
#3
MaxKablaam
closed
3 years ago
3
"Dockable Container Layout" resource type is available in all "new resource" dropdown menus
#2
MaxKablaam
closed
3 years ago
1
Dockable container is blocking mouse input to area nodes in a child viewport
#1
MaxKablaam
closed
3 years ago
2